View all by MaybeWorldsElectric
Creator
Follow MaybeWorldsElectric
Follow
Following MaybeWorldsElectric
Following
Add To Collection
Collection
Comments
Devlog
Through the Field
←
Return to Through the Field
Devlog
Some new things and some fixed things
July 18, 2024
by
MaybeWorldsElectric
New update to Through the Field. New music, enemies, asteroids, and comets. Some new menus and music as well. Keep on space truck'n...
Continue reading
A whole galaxy load of new stuff
June 11, 2024
by
MaybeWorldsElectric
I mean I don't really even have time to talk about all the stuff in here. There's music everywhere, bads now move around a bit more and more interesting to deal with. Weapons are still overpowered but...
Continue reading
Hey we got the start screen that goes to the select screen then it plays the game
August 30, 2023
by
MaybeWorldsElectric
1
#gamedev, #scifi, #space, #devlog
I've been quietly but viciously working on the game and just finished getting the basics of the start screen and the vessel select screen working. It just determines the player sprite right now, but i...
Continue reading
Space Courier 2, now with nukes!
June 01, 2023
by
MaybeWorldsElectric
#alpha, #weapons
Testing out the new nukes, they blow the larger asteroids away or destroy them based on damage values. The smaller roids always get destroyed. As with everything at this stage, much more tweaking need...
Continue reading
Phaser beam on full!
May 22, 2023
by
MaybeWorldsElectric
#alpha, #prototype, #phaserbeam
Phaser beams on full! New ability & auto-firing is working for both weapon types. Many more abilities in the pipeline too! I like the particle effects on the collisions so far but I want to add some c...
Continue reading
Star courier? (still w'ing that t)
May 18, 2023
by
MaybeWorldsElectric
#prototype, #alpha
Levels now go up! 8O I tweaked the turning radius and bullet speed, still a lot of testing to do there but this feels much better. Next up is damage to the player from collisions and consuming engine...
Continue reading
Star Courier (wt) updates, gems and numbers go up.
May 16, 2023
by
MaybeWorldsElectric
I've tweaked the background a bit, the layers are more subtle and have varying opacity. I've added particle effects to the laser hitting rocks, and there's health and damage logic working there too. I...
Continue reading
Asteroids, lasers, and star layers
May 15, 2023
by
MaybeWorldsElectric
Early asteroid development in this version. Lasers destroy them as well as them colliding with one another. I'm experimenting with a sort-of-random decision on which asteroid is destroyed in the colli...
Continue reading
Prototype 1
May 13, 2023
by
MaybeWorldsElectric
#gamedev, #prototype, #alpha, #indiedev, #solodev
Test for basic traversal and asteroid collision...
Continue reading